- map out world “kaeru universe”: pins / frogs / etc
- when people log hop, they may learn secret about a place (incentives, hole in the wall)
- maybe this could be an assignment for joshua
- giving incentives, end of quest, like makerspace membership, access, or pin?
- do we want to also allow people to give contact information to be contacted after the fact? ie rewarding other stewards for bringing it closer along the way: fractional contributors or just person who passes torch at the end
- physical pin (maybe digital token as well) for “achievement” - may unlock secret drops as well in the future
- *the question of “socialness” in completing a quest. this might be a more interesting “measurement” - could provide more data around completion vs a survey (maybe also surface survey to those who abandon quest)
- maybe less about stewardship?
- maybe have research questions more about motivation
- randomization: unlocking certain social layers, not others
- role of object totem maybe cannot be tested - since everyone has them - but
larger question about how this might feed into open world quests / initiatives
MMORPG → MM(IRL)RPG
online role-playing video game in which a very large number of people participate simultaneously.